Tag Archive: vr 360 video post production services

Virtual Reality Trends

VR

In 2017-18 there will be more than 43 million VR users in the world making this a landmark period for VR software and hardware development. Release of newer and better headsets (probably more cost efficient) will be introduced in the market. A lot of big companies are yet to make their foray into this exciting new adventure and that is all set to change in the coming 3-4 years. Inputs of touch and smell which have so far been missing in the immersive experience will be a matter of research and breakthroughs – the actual growth is yet to be witnessed.

Synonymous with growth is investment and business opportunities. Google Daydream has already caught the eye of seasoned venture capitalists and as VR transforms from “good to use” to “essential to have” revenue focussed. New gaming engines will raise their heads to compete against the currently established Unity and Unreal engine probably created by some of the bigger players. Strategic alliances are on the cards with the software and hardware giants exploring options.

VR in social media, marketing, real estate, transport, urban planning, teaching, medicine……the list is endless and so are the possibilities that can be explored. Hollywood is looking at VR in a big way. Special effects and first hand story telling will present the case to be brought on virtually. Faster networks and much higher bandwidths and servers would be in the fore too to handle the terra bytes of data to be transferred and processed.

Post VR like stitching, stabilizing, Prep & Paint and Roto are vital to get a near perfect immersive experience and a lot of production companies prefer to outsource these functions so they can concentrate on their core function of VR Film production considering the number of cameras involved.

SBL VR cracks the Nuke-CARA pipeline with Jaunt VR in the making of “INVISIBLE” Series

SBL is immensely proud and honored at having been part of “Invisible” – a scripted supernatural drama series in VR and the first major use of this technology – we are thrilled that the widely acclaimed series is now drawing acclaims from experts and audience alike.

We undertook the post processing part of synchronization, stitching together, & finishing and provided the output to the production house and the results are there for all to see. Undoubtedly a lot of credit would go to our immensely talented and imaginative team but we were supported to a great extent by the fabulous CARA pipeline which really set the output quality up quite a few notches. Our impressive production facility and the Technological & Software support that we enjoy, has helped in becoming experts in creating realistic and immersive simulation of a three-dimensional environment, created using interactive software and hardware.
vr-invisible

Having worked with different variations of camera rig, we understand what it needs to generate the kind of output you have in mind and which is cost effective. We come across many individual rigs varying in number and length and were required to sync them together for a smooth work flow. Initially we tried Autopane and experienced flexibility challenges. The point for tweaking and placement of the rig texture for additional cameras was the key problematic area with not much Prep control – so we tried it with Nuke-CARA which gave us control and user-friendly edit options to get the desired stitched quality and work stability for the paint/prep tasks to be implemented.

Groups of high end render farms made our process much stable to execute and save on production time. Burning of midnight oil was a regular feature through the project, but all the dedication, hard work and tenacity of the team paid off when the desired high standards of quality in output were delivered.

This is just the beginning and we look to much bigger achievements but as Virtual Reality goes, the sky is the limit and SBL VR is carving its niche in this rapidly developing space.

Watch “Invisible” episodes online on https://www.jauntvr.com/